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J. Phillip Vogel introduces the basics of blackjack plus
some tips and strategies to avoid
by J.
Phillip Vogel
As is common with many casino games, the specific origins of blackjack are
forever lost to history. One of the first recoded descriptions of the game places
its appearance in France during the 17th century, where it thrilled gamblers
under its simple, yet appropriate appellation “vingt-et-un.” Some
gaming historians, however, contend that rather than originating in France,
vingt-et-un was nothing more that a variation of Spain’s already popular
game “One and Thirty” or perhaps even a spin-off of Italy’s
Baccarat.
Regardless of its origins, so popular was the game that it quickly emigrated
globally, taking on slight changes in both name and rules to suit regional appetites.
In Russia, the game was called “Ochko” (roughly translated as “the
hole’). In England, where players were rewarded for drawing both the jack
and ace of spades as their first two cards, it became known as “Blackjack.”
But whether it’s “21” “California Aces” or even
“Ochko” blackjack continues to be one of gambling’s perennial
favorites.
Blackjack Basics
In its most basic form, blackjack is one of the easiest casino games to learn.
The objective is to attain a hand value that is greater than that of the dealer,
yet does not exceed 21.
It can be played using anywhere from one to eight standard decks, with cards
of rank 2 through 10 scored according to their face value, while face cards—jack,
queen, and king—are valued at 10 points. Aces can be worth either 1 or
11 points.
The game is further governed by the following rules:
1. Players win if their hand has a greater total point value than the dealers,
without going over 21.
2. The best possible hand is called a blackjack and it consists of an ace and
any 10-point card. A winning blackjack pays 3:2.
3. If both the player and the dealer have a tie—including with a blackjack—the
bet is a tie or “push” and money is neither lost, nor paid.
4. All other winning hands pay even money, 1:1.
5. If either the player or the dealer exceeds 21 or “bust”, the
hand automatically loses.
6. If both the dealer and player bust, the player loses.
A round of blackjack begins with the player placing a bet in the circle or
designated betting area in front of him. Every player will then be dealt two
cards (both typically face up) while the dealer receives two cards, one of which
is exposed and the other (known as the “hole” card) face down.
If the dealer has a ten or an ace exposed, he will check for blackjack, in which
case all player hands lose, except another blackjack.
However, should the dealer have an ace exposed, players may take “insurance,”
a side-bet that pays 2-1 and hedges the initial bet against a dealer blackjack.
If the dealer does not have blackjack, play continues starting with the player
seated immediately to the left of the dealer. The following options are then
available:
Stand. If the player decides their hand is sufficiently strong,
they may opt to take no additional action.
Hit. Players may draw additional cards until they either bust
or decide the stand.
Double down. If a player’s hand warrants, they may opt
to double their current bet and receive one additional card. This option is
only offered on the first two cards and in some cases on the first two cards
after splitting.
Split. When a player’s first two cards are of equal
point value, he may separate them into two hands with each card being the first
card of a new hand. To split, the player must make another wager of equal value
to the initial wager for the second hand. In cases where another identical point
valued card is dealt following the split, re-splitting may be allowed. (Re-splitting
aces is often an exception.) When allowed, players may also double down after
splitting.
Surrender. In certain versions of blackjack, players may surrender
or yield a poor hand on their first two cards, rather than play against a potentially
superior hand. Surrendered hands return ½ of the wager to the player.
Once all players have acted, the dealer will then complete his hand. Unlike
players, the dealer has no freedom to determine the best course of play and
must abide by the house rules that govern all actions. Usually the dealer must
hit until his cards reach a total value of 17 or more.
In some casinos or game versions, if a dealer is dealt a soft 17 (an ace plus
cards totaling six additional points) he must also hit. If the dealer busts
all players active in the hand, win automatically.
Quick Tips: Strategies to avoid
A lot of new players can be taken in by seemingly sound strategies that actually
have no real place at the tables. Avoid the following dangerously ineffective
methods.
1. Play as the dealer plays. Some people
think that because the house has an edge on the game that by playing according
to the dealer’s rules (such as always hitting 16 or less, or never doubling
or splitting) that same edge will apply. Wrong. Remember, it’s the player
who acts first and even if both you and the dealer bust, the house wins the
hand. Such strategy results in a house edge of approximately 5.5%
2. Martingale System. Some players advocate
an age-old, misguided betting system design ostensibly to guarantee winning.
Called the “Martingale System,” this method requires players to
double their bet for every hand following a loss. The theory is that by doubling
the bet you will eventually win a hand and recoup any previous losses. Although
it sounds powerful, this system is flawed and ineffective, and fails to take
into account high-risk bets, a moderately bad run of cards, and table limits.
3. Never draw to a hand that can bust. Rather
than take a card that could break the hand, some players prefer to always stand
pat on hard totals of 12 or more. Such play is harmful in the long run and results
in a vigorish of approximately 4%.
Although these and many other half-baked strategies may sound good in theory,
at best they’re mildly innocuous and worst devastating. Steer clear of
tricks and systems and stick with basic strategy, the only proven method of
minimizing the house’s edge.
J.
Phillip Vogel
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